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Quadball Rules & Expectations​

  • What is Quadball?

    • Goal of the game, score more points than the other team by throwing the volleyball through any of the 3 hoops belonging to the other team

  • Why Quadball?

    • Great coed game that promotes teamwork, strategy, and healthy competition an a fun, creative new game

  • What is the purpose of these sticks?

    • Twofold

      • Different coloured sticks determine different roles/rules for each member of a team

      • Having to run around with the stick between your legs (got to be a better way to say that…) and one hand on it at all times, levels the playing field because of how hard basic skills like throwing and catching become

  • How to begin the game

    • 8 players from each team start on the court

    • 4 guys and 4 girls must start each game (whenever possible or as close to these numbers if not possible)

      • Rest of the team sits on the bench

    • Within the starting 8, 4 players will start as chasers (using yellow sticks), 3 players will start as beaters (using red sticks), and 1 person will start as keeper (using no stick)

    • To begin the game, each of the 8 starting players from both teams must mount their quadball stick and stand with one hand against their back wall

    • When the whistle blows, the game begins

  • Role of the chasers

    • Each team's chasers are trying to score and prevent goals by interacting with the volleyball

    • USE YELLOW STICKS

    • ONLY chasers and keepers can interact with the volleyball

    • CANNOT interact with dodgeballs

    • With the volleyball, a chaser can freely move around the gym (their movement is not limited to a certain number of steps)

    • Chasers can (and should) pass to each other to try and get closer to the other team's scoring hoops

    • If the ball is dropped, anyone can pick it up and continue play

    • On defense, chasers cannot slap, grab, or attempt to steal the ball but are encouraged to block, intercept, and play positional defense to prevent their opponents from scoring

  • Role of the beaters

    • Each team's beaters are trying to make it harder for the other team to score and strategize by interacting with the dodgeballs and hitting opponents with them

    • USE RED STICKS

    • ONLY beaters can interact with dodgeballs

    • CANNOT interact with volleyball

    • With a dodgeball, beaters can freely move throughout the gym and attempt to throw a ball at any opponent (except a keeper) thereby eliminating them and forcing them to switch off the court with another player from their team

      • Ball must be thrown (no tagging)

      • Must be a direct hit (no bouncing off the floor)

      • If the ball hits the person OR the stick, that player is out

    • If a beater is holding onto a dodgeball they CAN block another dodgeball coming at them with the one they are holding onto

    • Beaters cannot catch a thrown dodgeball

    • To ensure that the beater does not have TOO MUCH power there a 4 different coloured dodgeballs

      • Once a beater throws a dodgeball they MUST choose a different coloured dodgeball to throw

  • Role of the keeper

    • The keeper must protect the 3 possible scoring targets (standing hoops) from the other team by using any part of their body to block or deflect a thrown volleyball

    • A keeper must stay within their crease (marked out by pylons) at all times

    • Only the keeper is allowed inside the crease

    • Keepers cannot be eliminated by dodgeballs, and can only interact with the volleyball

    • Goals can be scored from either side of the crease so keepers need to pay attention to both the front and the back of the hoops

    • After a goal is scored, it is the keeper's ball and they can make a free pass to a chaser on their team

    • After 6 minutes of play, each team will reset the field to have 4 guys and 4 girls, and also have the opportunity to switch keepers if they wish

  • When you get hit

    • Immediately drop any ball you may be in possession of (if you make a pass with the volleyball before going off, the other team automatically gets possession of the ball)

    • Quickly make your way to your bench

    • HAND your stick to the next person on the bench

    • Join the end of the bench and wait to get back on

  • Bench players

    • The person closest to your net is next in line to enter play

    • The role you play (chaser or beater) will be determined by the colour stick you are handed by the person on your team who is handing it to you

      • Sometimes you might be a chaser while other times you might be a beater

    • You are safe from opponents hitting you with a dodgeball for the first 5 seconds after you end the field of play

  • INFRACTIONS

    • When in play, the quadball stick must always be between your legs with one hand on it at ALL TIMES

    • Chasers and keepers CANNOT interact with dodgeballs

    • Beaters CANNOT interact with the volleyball

    • Chasers CANNOT block a dodgeball with the volleyball

    • All players CANNOT;

      • Use their stick to hurt or impede an opponent

      • Enter the goalies crease with possession of a ball

      • Push or make aggressive body contact with an opponent

      • Have themselves skipped on the bench because they don't want a certain coloured stick (next person on the bench automatically takes the next stick handed to them regardless of the colour)

  • Referee’s have full authority. Any arguing a call or whining will result in an immediate penalty. Please ensure you have read and understand the Player & Parent Contracts.

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